Colonial buildings for RTS game

Colonial buildings made for a real time strategy.

Done with my group “Utterly Absurd”, for school.

 

The buildings have three stages, “building-stage”, “finished” and “destroyed”.

You play as an invasion force, as they enter Shangri-la, so all buildings are ment to look simple and quickly built.

All buildings uses the same 1024×1024 texture with diffuse-, normal- and specularmap.